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Casey Hardman

Game Programming with Unity and C#: A Complete Beginner's Guide - Casey Hardman

Cod EAN 9781484297193

Preț

334,75 lei

371,94 lei −10%

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Cel mai mic preț din cele 9 zile dinainte de 22 octombrie 2026 a fost 297,55 lei, mai mic decât acum. Reducerea de −10% e calculată față de prețul vechi afișat de magazin (371,94 lei).

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  1. Game Programming with Unity and C#: A Complete Beginner's Guide - Casey Hardman În stoc
    334,75 lei

    Cel mai mic preț înainte 371,94 lei

Istoricul prețului

Acum 334,75 lei. Cel mai mic preț din ultimele 30 de zile: 297,55 lei (20 octombrie 2026). În ultimele 25 de zile prețul minim a variat între 297,55 lei și 334,75 lei.
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De când îl urmărim (25 de zile) 297,55 lei 334,75 lei 332 lei 1
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Din dataCel mai mic preț
22 octombrie 2026334,75 lei
20 octombrie 2026297,55 lei
13 octombrie 2026334,75 lei

Descriere

\nLearn the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. This book is aimed at beginners with no knowledge or experience in game development or programming. \n \nPacked with examples, this Second Edition is up-to-date with the latest Unity standards and features as of 2023, and includes many adjustments to improve your experience. Starting with an introduction to Unity, you will learn the essentials of the engine: navigating the various windows, managing the objects that make up your game, and understanding the concepts that are fundamental to the engine. After that, you will gain a solid foundation in the concepts of object-oriented programming and the syntax of the C# language. Then the fun really begins, as you get hands-on experience building three playable example projects that drill you on the concepts you've learned until they stick. \n \nGuided at each step by author Casey Hardman, you will outline and implement bare-bones, simple games designed to exercise your development skills: a top-down obstacle course, a tower defense game, and a 3D playground that demonstrates Unity's physics features. As you progress through the book, you'll put to use more and more of the features of C# and Unity, adding tools to your belt and strengthening you as a game developer. By the time you've completed the book, you will be empowered to strike out on your own and build the game mechanics of your choice. \n \n What You Will Learn\n \n\n \n- Understand the fundamentals of object-oriented computer programming and the C# programming language \n- Leverage the features of Unity to implement game mechanics with reusable, clean, and elegant code \n- Design and implement your own mechanics and independently solve problems as they arise \n\n \nWho Is This Book For\n Beginners who have no prior experience with programming or game development, who would like to learn to create games with a solid foundation that prepares them to further develop their skills. \n

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