Creative World Building and Creature Design: A Guide for Ill - Mark Nelson
Cod EAN 9780486828657
Preț
167,12 lei
185,69 lei
−10%
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Cel mai mic preț din cele 14 zile dinainte de 27 octombrie 2026 a fost 120,90 lei, mai mic decât acum. Reducerea de −10% e calculată față de prețul vechi afișat de magazin (185,69 lei).
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Creative World Building and Creature Design: A Guide for Ill - Mark Nelson
În stoc
167,12 leiCel mai mic preț înainte
185,69 lei
Istoricul prețului
| Perioada | Cel mai mic | Cel mai mare | Prețul mediu | Scăderi |
|---|---|---|---|---|
| De când îl urmărim (29 de zile) | 120,90 lei | 167,12 lei | 151 lei | 1 |
Vezi schimbările de preț
| Din data | Cel mai mic preț |
|---|---|
| 27 octombrie 2026 | 167,12 lei |
| 22 octombrie 2026 | 136,02 lei |
| 20 octombrie 2026 | 120,90 lei |
| 13 octombrie 2026 | 136,02 lei |
Descriere
When artists and designers explore or create a fictional setting, the milieu must be completely fleshed out, explained, and designed. In this book, comic and gaming art veteran Mark A. Nelson explores and demonstrates his methods for fashioning visually stunning, believable environments for fantasy creatures and characters. Scores of images and step-by-step examples illustrate how variation and experimentation lead to fresh, original designs for otherworldly beings, their environments, and their stories. \n Nelson discusses how to find ideas and borrow from history to add the strength of realism to a fantasy world. In describing the best ways to establish a habitat, he offers specifics about climate, terrain, flora, and wildlife. He shares insights into founding societies in terms of their means of survival, manner of warfare, spiritual practices, style of dress, and levels of technology. All visual creatives who work with imaginative material -- illustrators, comic artists, and writers -- will take a lively interest in this source of inspiration and practical knowledge. \n \n In sixteen breezy-yet-surprisingly-concise chapters he covers everything from visual problem solving to spirituality to warfare to transportation, not with the idea of giving the reader lessons to copy by rote but rather as prompts to develop their own original concepts. If I were suggesting three books every budding artist should have at their fingertips they would be Figure Drawing for All It's Worth by Andrew Loomis, Imaginative Realism: How to Paint What Doesn't Exist by James Gurney, and, most definitely, Mark's Fantasy World-Building. -- Muddy Colors \n
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